OSRS DPS Calculator

Search your gear, pick a boss, and see your max hit, hit chance, damage per second and time to kill - the full item and monster database, no stat tables needed.

Your setup
Preset
Combat settings99 Atk / 99 Str · Aggressive (+3 str) · Piety (+23% str, +20% atk) · Super combat
Attack style
Prayer
Potion
Set effect
Void set
Target
Abyssal demon (Catacombs of Kourend)
HP 150 · Def 135 · Magic 1 · Size 1 · demon

Picking a monster loads its real defences, size and attributes - editing a number switches to a custom target.

Results
Max hit
44
DPS
7.08
Hit chance
77.2%
Time to kill
21.2s
MetricLoadout 1Loadout 2Loadout 3
Max hit444444
DPS7.087.087.08
vs Loadout 1Baseline+0.0%+0.0%
Hit chance77.2%77.2%77.2%
Avg. TTK21.2s21.2s21.2s
Special attackN/AN/AN/A
Calculation details
Max hit44
DPS7.08
Hit chance77.2%
Avg. time to kill21.2s
Expected hit16.98
Attack speed4 ticks (2.4s)
Attack roll26522
Target def roll12096

Str +115 · slash acc +114

Special attacks are not simulated.

Damage charts
Hit distributionAverage 16.98 damage per attack
Hit distributionProbability of each damage range per attack, including misses. Average damage is 16.98.0.0%6%12%18%25%0 damage: 25%1-2 damage: 3%3-4 damage: 3%5-6 damage: 3%7-8 damage: 3%9-10 damage: 3%11-12 damage: 3%13-14 damage: 3%15-16 damage: 3%17-18 damage: 3%19-20 damage: 3%21-22 damage: 3%23-24 damage: 3%25-26 damage: 3%27-28 damage: 3%29-30 damage: 3%31-32 damage: 3%33-34 damage: 3%35-36 damage: 3%37-38 damage: 3%39-40 damage: 3%41-42 damage: 3%43-44 damage: 3%02244Damage per attack

Zero damage has 25% probability. Maximum damage is 44. Average damage is 16.98.

DPS vs defenceCurrent: 7.08 DPS at level 135
DPS versus target DefenceDamage per second from target Defence level 0 to 300. The current target is level 135, at 7.08 DPS and 77% accuracy.0.02.44.97.39.8Current target: level 135, 7.08 DPS075150225300Target Defence level

At the current target level 135, DPS is 7.08 and accuracy is 77%.

Defence curve changes only the target level used for its defence roll; equipment, bonuses and attack speed stay fixed.

DPS Calculator: compare gear by kill time, not max hit

This DPS calculator is for OSRS players deciding whether an item swap, prayer, potion, or weapon actually makes a boss faster. Pick a setup and a target above: the useful answer is usually the loadout with the lower average time to kill, not the one with the largest yellow max-hit number.

What a DPS calculator tells you that max hit cannot

DPS combines damage, accuracy, and attack speed. In OSRS, one tick lasts 0.6 seconds, so a 4-tick weapon attacks every 2.4 seconds and a 5-tick weapon attacks every 3.0 seconds. At equal damage and accuracy, the 4-tick weapon makes 25% more attacks in the same time.

The practical calculation is DPS = average damage per attack / (attack speed in ticks × 0.6 seconds). That average includes misses, so an accuracy upgrade can beat a strength upgrade on a high-defence target. Time to kill then divides the target's Hitpoints by DPS. It is an average, not a promise for the next kill, because individual hits still use RNG.

Osmumten's fang item icon
Max hit Useful for a single high roll. It ignores how often that roll can happen.
Vorkath monster icon
Accuracy Depends on your attack roll and the target's style-specific defence.
Twisted bow item icon
DPS and TTK The comparison numbers to use when choosing gear for repeat kills.

DPS Calculator setup: choose gear, target, and combat assumptions

A useful OSRS DPS comparison changes one decision at a time. Start with the setup you already use, clone the important alternative into Loadout 2, and keep your levels, prayer, potion, and target the same. The result table then shows the percentage difference against Loadout 1 instead of making you do the arithmetic in your head.

  1. Equip the baseline. Use the slot picker or a preset, then select the attack style that the weapon actually uses.
  2. Choose the real boss or monster. Its Hitpoints, Defence, Magic level, size, and attributes load automatically.
  3. Open Combat settings only when needed. Confirm levels, prayer, potion, spell, Void, and relevant set effect before comparing.
  4. Judge the result by DPS and average TTK. A small DPS gain matters more on a long fight than on a low-HP slayer target.

Fair-comparison rule: do not compare a Piety + super combat setup with a no-prayer setup unless the choice you are testing is the consumable itself. The compact Combat settings summary above makes the active assumptions visible without forcing every input into the first screen.

DPS Calculator accuracy: why target defence changes the winner

There is no universal best weapon. A setup that wins on a low-defence monster can lose on a boss when its attack roll fails to clear the target's defence roll. That is why this DPS calculator uses the selected monster's style-specific defence rather than a generic difficulty label.

If this changesCheck this result firstWhy it matters
Strength bonus or damage prayerMax hit, then DPSA higher ceiling helps only as often as your attacks land.
Accuracy bonus or attack levelHit chanceUsually gains value as the target's defence rises.
Weapon speedDPS and average TTKTick speed changes the number of chances to deal damage.
Target monsterAll four headline metricsDefence, Hitpoints, size, Magic, and attributes can change the winner.

Use the DPS vs defence chart after the main result, not before it. It keeps your gear fixed and varies the target defence level, which makes defence breakpoints visible. The hit-distribution chart answers the separate question: how likely is each damage range, including a miss?

DPS Calculator mechanics modelled in this tool

Equipment data alone is not enough for high-level OSRS comparisons. The calculator surfaces an in-result note whenever one of the following mechanics changes the number, so a surprising result is explainable rather than a black box.

Scythe of vitur item icon
Scythe of viturMultiple hits against size-2 and size-3 targets; total max hit is shown.
Twisted bow item icon
Twisted bowDamage and accuracy scale with the target's Magic level.
Osmumten's fang item icon
Osmumten's fangDouble accuracy roll and its narrower damage range are included.
Tumeken's shadow item icon
Tumeken's shadowTripled equipment magic bonuses outside Tombs of Amascut.
Dragon hunter crossbow item icon
DragonbaneApplies only when the chosen monster carries the dragon attribute.
Abyssal demon monster icon
DemonbaneArclight and Emberlight bonuses apply only to demon targets.

DPS Calculator limits and data sources

This is a sustained-DPS comparison tool. It does not simulate special attacks, player movement, phase changes, team damage, raid-room modifiers, or incoming damage. Treat it as the right answer for a stationary target under the assumptions shown above, then account for encounter mechanics separately.

Item and monster choices are searchable from the local game-data snapshot. The combat model uses effective levels, attack and defence rolls, attack speed, target attributes, and the mechanics listed above. For a second opinion or game-update context, check the primary community references below.

Last reviewed 27 July 2026. Recheck a setup after any combat-balance or item-stat update.

DPS Calculator FAQ

What is DPS in OSRS?

DPS is damage per second - your average damage output once max hit, accuracy and attack speed are combined. It is the single best number for comparing gear setups against a boss, because a bigger max hit is useless if you rarely land it.

How does the OSRS DPS calculator know my gear stats?

Pick your equipment slot by slot - the full Old School RuneScape item database is searchable, and every attack, strength and magic damage bonus plus your weapon's attack speed is filled in automatically from the game's own data.

How do I increase my DPS in OSRS?

Raise any of the three levers: a higher max hit (strength gear, prayers, potions), better accuracy (attack bonus versus the target's defence), or a faster weapon. Swap items in the picker and watch which change moves your number most against your chosen boss.

Does a higher max hit always mean higher DPS?

No. A slow weapon with a huge max hit can lose to a fast, accurate one. DPS blends max hit, hit chance and attack speed, so a whip often out-damages a godsword on low-defence targets even though the godsword hits harder.

What is time to kill (TTK)?

TTK is the target's Hitpoints divided by your DPS - roughly how long an average kill takes. It is an average, so real kills vary with RNG, but it is the fair way to compare setups on the same boss.

Does the OSRS DPS calculator use the monster's real Defence?

Yes. Choose any boss or slayer monster and its Defence level, Magic level, style-specific defence bonuses, Hitpoints, size and attributes load from Old School RuneScape data - including the newer split of ranged defence into light, standard and heavy.

How accurate is this DPS calculator?

The maths uses the standard OSRS combat formulas - effective levels, the attack and defence rolls, and the hit-chance curve - and is unit-tested against known Wiki values. Weapon mechanics are modelled too: Scythe of Vitur's multi-hits against big monsters, Twisted bow's magic-level scaling, Osmumten's fang's double accuracy roll, Tumeken's shadow's tripled bonuses, and dragonbane / demonbane bonuses. Special attacks are not simulated, and the Toxic blowpipe assumes dragon darts.